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Deadcam drops you into the middle of a failed paranormal investigation that turns into a desperate fight to survive. A small ghost‑hunting crew, struggling to keep their TV show alive, locks themselves inside a long‑abandoned rural house to capture footage they hope will boost ratings. Instead, the situation collapses within hours. Margo, one of the hosts, changes in ways that cannot be explained, becoming a direct threat to everyone inside. The producer, Dom, flees in panic, sealing the doors behind him in an attempt to trap Margo inside. But in doing so, he traps you as well. Now the house has become a prison, and your only objective is to find a way out before she finds you.
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Deadcam drops you into the middle of a failed paranormal investigation that turns into a desperate fight to survive. A small ghost‑hunting crew, struggling to keep their TV show alive, locks themselves inside a long‑abandoned rural house to capture footage they hope will boost ratings. Instead, the situation collapses within hours. Margo, one of the hosts, changes in ways that cannot be explained, becoming a direct threat to everyone inside. The producer, Dom, flees in panic, sealing the doors behind him in an attempt to trap Margo inside. But in doing so, he traps you as well. Now the house has become a prison, and your only objective is to find a way out before she finds you.
The house is filled with hazards that work against you. Wooden floors creak loudly underfoot, hallways twist into blind corners, and hiding spots are scarce. Your single advantage is Margo’s live headcam feed, which remains visible on your screen. This constant view of her face and reactions gives you critical clues about her location and state of mind. But the same feed is a reminder that she is always moving, listening, and hunting. You must balance the urge to keep progressing with the caution required to stay silent and unseen. Every step, every door you open, has to be carefully considered.
To make it out alive, you will need to:
· move quietly to avoid alerting Margo
· use closets, corners, and shadows to stay hidden
· monitor her headcam feed for signs of danger
· find keys and tools to access blocked areas
· listen for the raccoon’s guidance to discover safer routes
Each of these elements plays a role in surviving the long, tense search for freedom. The raccoon may seem like an odd companion, but its brief appearances can lead you toward safety or warn you when danger is closing in.
Margo does not move in predictable loops. She reacts to your presence, the sounds you make, and the paths you take. At times she may patrol an area for longer than expected, cut off your planned escape route, or suddenly appear where you least expect her. This unpredictability forces you to adapt in real time, sometimes abandoning carefully planned movements in favor of quick, instinctive choices. Waiting too long in one place can be just as dangerous as moving too quickly.
Deadcam is less about simply finding the exit and more about staying calm under relentless pressure. You must read the environment, interpret Margo’s reactions, and decide when to risk movement and when to remain still. The house is unforgiving, the threat is intelligent, and every mistake can be final. Your survival depends entirely on your ability to stay one step ahead — and to trust that sometimes, the strangest clues may be the only ones that save you.
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