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Quit Your Job! Become a Vtuber Fanartist! is a short-term management simulation about taking creative risks. The player assumes the role of an artist who leaves a conventional job to focus on producing fan art for a VTuber within 30 in-game days. The objective is to manage time, money, and skill growth efficiently to reach one of several possible outcomes. Each day presents a limited number of choices, turning the month into a cycle of planning, execution, and evaluation.
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Quit Your Job! Become a Vtuber Fanartist! is a short-term management simulation about taking creative risks. The player assumes the role of an artist who leaves a conventional job to focus on producing fan art for a VTuber within 30 in-game days. The objective is to manage time, money, and skill growth efficiently to reach one of several possible outcomes. Each day presents a limited number of choices, turning the month into a cycle of planning, execution, and evaluation.
The game operates on a daily action system, where every decision affects the player’s progress. Activities fall into three categories: art, craft, and marketing. Art represents skill improvement, craft connects to production and monetization, while marketing controls visibility and reach. The challenge is to balance these elements while maintaining consistent growth. With a fixed schedule and limited resources, the player must find an efficient rhythm that leads to meaningful results.
Core gameplay elements include:
· Selecting daily tasks that enhance art, craft, or marketing abilities.
· Earning money through commissions and managing expenses.
· Planning ahead to balance short-term gains and long-term growth.
· Tracking progress through visible performance indicators.
· Unlocking multiple endings based on skill levels and decision history.
Quit Your Job! Become a Vtuber Fanartist! emphasizes resource coordination rather than speed or reflexes. The player begins with minimal skills and must build momentum gradually. Early days focus on improving fundamentals, while later stages require precise allocation of time to maximize performance before the deadline. Each playthrough creates a learning curve — identifying which routines and choices lead to higher results helps refine strategy over time.
Success depends on maintaining equilibrium between creativity and structure. Focusing only on art may improve quality but limit income, while ignoring marketing reduces exposure. The most effective approach combines moderate investment in each area, ensuring steady progress without overextension. Because the game lasts only 30 days, every decision has measurable weight. Small inefficiencies accumulate, making foresight and adaptability essential traits for long-term achievement.
Quit Your Job! Become a Vtuber Fanartist! presents artistic independence as a structured challenge of time management and balanced growth. It turns creative ambition into a system of decisions that reflect real-world trade-offs between effort, skill, and exposure. Through repetition and experimentation, the player learns to create order within limited time — transforming a personal dream into a manageable project of progress and consistency.
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