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Interior Design

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Interior Design is a simulation game centered around the transformation of indoor spaces using furniture, colors, and decorative items. Players are responsible for designing rooms according to specific criteria or their own taste. The game focuses on visual arrangement and functionality, requiring players to think about both form and structure. Each project involves making decisions that impact the layout, balance, and comfort of the space.

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Interior Design is a simulation game centered around the transformation of indoor spaces using furniture, colors, and decorative items. Players are responsible for designing rooms according to specific criteria or their own taste. The game focuses on visual arrangement and functionality, requiring players to think about both form and structure. Each project involves making decisions that impact the layout, balance, and comfort of the space.

Design Workflow and Game Objectives

At the beginning of each level, players receive either a blank room or a client brief with particular needs. These may include preferred colors, design themes, or functional requirements. Using a set of available tools and objects, players must place, move, and modify items to meet the conditions. The game provides visual feedback and scoring based on how closely the result matches expectations.

Variety of Tools and Object Options

Interior Design offers a broad range of items to choose from in each level. Players can combine different styles or stick to a single theme, depending on their preference or the scenario. Some levels may introduce challenges such as limited space or budget, adding a layer of strategy to the visual process.

Items commonly used in the game include:

·         Tables, chairs, couches, and shelves

·         Rugs, curtains, and framed art

·         Lighting options such as wall lamps or pendant lights

·         Plants, books, and small accessories

·         Flooring materials and wall finishes

Customization and Progression Features

As players complete more rooms, they unlock new items and more complex spaces. The game tracks progress and allows players to revisit earlier levels to refine their designs. Some modes offer full freedom, letting players build their own interior from scratch without constraints. Others challenge the player with specific design briefs and performance scoring.

Interior Design gives players the tools to explore spatial arrangement, style consistency, and functional planning. Through experimentation and problem-solving, players improve their ability to create pleasing interiors. Whether following tasks or creating freely, the game offers a balance of creativity and structure, encouraging thoughtful design across a range of room types.

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