MiSide MiSide

SUITBORN

Advertisement

Suitborn is a cooperative survival game where players find themselves working the night shift in a high-security facility. The job seems ordinary at first—simple tasks, routine maintenance, and quiet halls. But as soon as the lights start to fail and strange sounds echo from deeper within the building, the real challenge begins. A massive creature roams the complex, and players have no way to fight back. The goal becomes less about completing tasks and more about staying alive long enough to finish them.

Advertisement

Suitborn is a cooperative survival game where players find themselves working the night shift in a high-security facility. The job seems ordinary at first—simple tasks, routine maintenance, and quiet halls. But as soon as the lights start to fail and strange sounds echo from deeper within the building, the real challenge begins. A massive creature roams the complex, and players have no way to fight back. The goal becomes less about completing tasks and more about staying alive long enough to finish them.

Balancing Light and Safety

One of the main mechanics in Suitborn is the use of light. Flashlights allow players to see in the dark and interact with their environment, but they also make them easier to spot. The creature responds to both light and noise, making every movement a potential risk. Players must also keep an eye on their anxiety levels. High anxiety causes characters to panic, which can trigger unwanted noise or erratic behavior. Managing this stress becomes just as important as completing the assigned objectives.

Key Gameplay Elements:

·         Flashlights to explore and perform actions

·         An anxiety meter that influences player behavior

·         Emotes used to reduce stress and stay quiet

·         Scattered light sources for temporary safety

·         Night vision as an optional upgrade

·         Task-based objectives that drive the round forward

Players must constantly weigh each action against its possible consequences. Turning on a light may make it easier to work—but it might also bring the creature closer. Completing a task quickly may help the team—but rushing increases the risk of a mistake. Every moment in Suitborn demands awareness and timing.

Working Alone or in a Team

Suitborn can be played alone, but teamwork often increases your chances of success. Up to four players can work together, communicating to split tasks, control anxiety, and watch each other’s movements. However, cooperation also adds new complications. Multiple lights, footsteps, and voices make the group easier to detect. Trust and coordination are essential. If even one player panics or draws attention, the rest may not get a chance to recover. The game challenges teams to stay calm and move carefully as a unit.

Last Task Before Sunrise

Each match in Suitborn is structured around surviving a single shift. You won’t find traditional combat or upgrades here—just tasks, darkness, and a silent threat that never stops moving. As development continues, more features may be added, but the core experience remains focused on tension and survival through restraint. Victory means finishing your work without being caught. The fear doesn’t come from what you can see, but from what you know is out there—and the quiet moments when it might be watching.

Discuss SUITBORN

Comments (0)

Leave comment