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Zenless Zone Zero is centered around New Eridu, a city that emerged as the last stable refuge after the appearance of Hollows—anomalous zones filled with unpredictable hazards and hostile entities. The player steps into the role of a Proxy, a coordinator who leads Agents through Hollow missions for different clients. Each assignment reveals more about the city’s internal structure, economic dependence on Hollow resources and growing tensions among groups operating within the walls. As players progress, the narrative expands to show how Hollows continue to influence the city’s development and its long-term survival.
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Zenless Zone Zero is centered around New Eridu, a city that emerged as the last stable refuge after the appearance of Hollows—anomalous zones filled with unpredictable hazards and hostile entities. The player steps into the role of a Proxy, a coordinator who leads Agents through Hollow missions for different clients. Each assignment reveals more about the city’s internal structure, economic dependence on Hollow resources and growing tensions among groups operating within the walls. As players progress, the narrative expands to show how Hollows continue to influence the city’s development and its long-term survival.
Combat in Zenless Zone Zero uses a real-time action system built around switching Agents and exploiting openings in enemy behavior. Agents have distinct skill sets that include basic combos, dodges, special attacks and coordinated Chain Attacks triggered when enemies are staggered. Effective combat relies on recognizing attack patterns, switching at proper moments and maintaining pressure. Equipment such as weapons and drive discs influences the outcome by modifying attack properties or strengthening team synergy. Different combinations of Agents allow players to adapt to various Hollow scenarios.
The game’s progression depends on several core systems that interact continuously:
· Recruiting Agents through pulls and story unlocks
· Enhancing weapons and drive discs
· Completing Hollow routes for materials
· Fulfilling story tasks and side contracts
· Engaging with challenge content for additional rewards
These systems form a development cycle in which players strengthen squads while unlocking new missions and features.
New Eridu acts as the main operational center, offering shops, data terminals and NPC interactions that introduce optional objectives. Once players enter a Hollow, the experience shifts to a node-based layout where each step leads to combat encounters, puzzles or resource points. Hollow routes vary in complexity and may require multiple runs to gather necessary materials or complete mission requirements. Teleport markers simplify movement inside certain routes, enabling efficient farming and exploration. The contrast between city preparation and Hollow execution maintains clear pacing.
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