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Chilla’s Art Night Security

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Night Security by Chilla’s Art is a psychological horror game set in a Japanese office building. The player takes on the role of a night security guard, navigating a routine night shift that gradually turns unsettling. From the beginning, the game maintains a slow, deliberate pace, allowing players to familiarize themselves with the building and the responsibilities of the job. Tasks such as patrolling different floors, checking surveillance monitors, and locking doors create an illusion of normalcy before the narrative takes a darker turn.

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Night Security by Chilla’s Art is a psychological horror game set in a Japanese office building. The player takes on the role of a night security guard, navigating a routine night shift that gradually turns unsettling. From the beginning, the game maintains a slow, deliberate pace, allowing players to familiarize themselves with the building and the responsibilities of the job. Tasks such as patrolling different floors, checking surveillance monitors, and locking doors create an illusion of normalcy before the narrative takes a darker turn.

Gradual Unfolding of Horror

Rather than relying on constant threats, Night Security builds tension through atmosphere and psychological unease. Lighting, sound design, and minimal interaction with the environment create a sense of isolation. As the game progresses, familiar surroundings start to feel distorted. Certain events appear only once, making them unpredictable. The game’s use of a VHS visual filter, which can be turned on or off, further contributes to the unsettling tone, reminiscent of found footage or outdated security footage.

Game Structure and Player Decisions

The gameplay loop is straightforward but intentionally repetitive, emphasizing the monotony of overnight security work. However, the player’s sense of safety slowly erodes through small narrative shifts and environmental changes. Interacting with objects, reading notes, and observing camera feeds reveals pieces of the story, though much is left ambiguous. The game offers two different endings, based on subtle choices and actions taken throughout the shift.

Notable elements in Night Security:

·         Japanese office building as the primary setting

·         VHS effect toggle for retro visuals

·         Limited but impactful player interactions

·         Two possible endings

·         Psychological rather than action-driven horror

Cultural Style and Psychological Focus

The game’s aesthetic and storytelling draw heavily from Japanese horror media, focusing on subtle dread instead of direct confrontation. There are no weapons or combat mechanics; instead, players must observe, wait, and interpret the environment. The unease is amplified by the realistic setting and minimal exposition, leaving much of the story open to interpretation. This aligns with the developer’s style, where ambiguity and atmosphere are central to the experience. The mature content warning is relevant, as themes and imagery may disturb some players despite the lack of graphic violence.

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